This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200451
name[キミのそばでずっと]脇山珠美
chara_id221
rarity5
attribute2
title_flag1
evolution_id200452
series_id200451
pose11
place425
evolution_type8
album_id2210110
open_story_id3058
open_dress_id0
skill_id200451
leader_skill_id32
grow_type1
hp_min35
vocal_min1929
dance_min1608
visual_min1661
hp_max35
vocal_max3709
dance_max3092
visual_max3195
bonus_hp2
bonus_vocal186
bonus_dance155
bonus_visual160
solo_live0
star_lesson_type3
disp_order1227
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=221, name='脇山珠美', name_kana='わきやまたまみ', age=16, home_town=38, height=145, weight=38, body_size_1=72, body_size_2=53, body_size_3=75, birth_month=9, birth_day=20, constellation=1006, blood_type=2002, hand=3001, favorite='剣道・時代小説を読むこと', voice='嘉山未紗', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=2, base_card_id=200111, bus_vo_value=4627, bus_da_value=1210, bus_vi_value=1853, special_type=0, kanji_spaced='脇山 珠美', kana_spaced='わきやま たまみ', conventional='Wakiyama Tamami', valist=[])
has_spreadTrue
has_signFalse
name_only脇山珠美
titleキミのそばでずっと
skillskill_data_t(id=200451, skill_name='剣にかける想い', explain='4秒毎、高確率で一瞬の間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=115, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=32, name='クールブリリアンス', explain='クールアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5198
overall_max9996
overall_bonus501
valist[]
best_stat7