This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200457
name[メロディ・ロワイヤル]梅木音葉
chara_id213
rarity5
attribute2
title_flag1
evolution_id200458
series_id200457
pose5
place419
evolution_type8
album_id2130050
open_story_id3082
open_dress_id0
skill_id200457
leader_skill_id30
grow_type1
hp_min35
vocal_min1578
dance_min2421
visual_min1303
hp_max35
vocal_max3034
dance_max4655
visual_max2505
bonus_hp2
bonus_vocal152
bonus_dance233
bonus_visual126
solo_live0
star_lesson_type3
disp_order1239
charachara_data_t(chara_id=213, name='梅木音葉', name_kana='うめきおとは', age=19, home_town=12, height=172, weight=49, body_size_1=86, body_size_2=58, body_size_3=85, birth_month=6, birth_day=20, constellation=1008, blood_type=2003, hand=3001, favorite='森林浴・ピアノ', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200187, bus_vo_value=2204, bus_da_value=4656, bus_vi_value=830, kanji_spaced='梅木 音葉', kana_spaced='うめき おとは', conventional='Umeki Otoha', valist=[])
has_spreadTrue
has_signFalse
name_only梅木音葉
titleメロディ・ロワイヤル
skillskill_data_t(id=200457, skill_name='風の通り道', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7f3765e9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f7f3765e950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10194
overall_bonus511
valist[]
best_stat2