This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200461
name[夜を見る淑女]黒川千秋
chara_id168
rarity5
attribute2
title_flag1
evolution_id200462
series_id200461
pose5
place435
evolution_type8
album_id1680050
open_story_id3113
open_dress_id0
skill_id200461
leader_skill_id30
grow_type1
hp_min35
vocal_min1583
dance_min2410
visual_min1311
hp_max35
vocal_max3044
dance_max4635
visual_max2521
bonus_hp2
bonus_vocal153
bonus_dance232
bonus_visual127
solo_live0
star_lesson_type3
disp_order1265
charachara_data_t(chara_id=168, name='黒川千秋', name_kana='くろかわちあき', age=20, home_town=12, height=163, weight=45, body_size_1=86, body_size_2=57, body_size_3=86, birth_month=2, birth_day=26, constellation=1005, blood_type=2002, hand=3001, favorite='クラシック鑑賞', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200003, bus_vo_value=2275, bus_da_value=4675, bus_vi_value=741, kanji_spaced='黒川 千秋', kana_spaced='くろかわ ちあき', conventional='Kurokawa Chiaki', valist=[])
has_spreadTrue
has_signFalse
name_only黒川千秋
title夜を見る淑女
skillskill_data_t(id=200461, skill_name='ノーブルアイズ', explain='13秒毎、高確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=115, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb745cbe9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fb745cbe950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5304
overall_max10200
overall_bonus512
valist[]
best_stat2