This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200463
name[Trinity Field]北条加蓮
chara_id201
rarity5
attribute2
title_flag1
evolution_id200464
series_id200463
pose11
place441
evolution_type8
album_id2010110
open_story_id3118
open_dress_id0
skill_id200463
leader_skill_id30
grow_type1
hp_min35
vocal_min1354
dance_min2475
visual_min1632
hp_max35
vocal_max2604
dance_max4760
visual_max3139
bonus_hp2
bonus_vocal131
bonus_dance238
bonus_visual157
solo_live0
star_lesson_type3
disp_order1275
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=201, name='北条加蓮', name_kana='ほうじょうかれん', age=16, home_town=1, height=155, weight=42, body_size_1=83, body_size_2=55, body_size_3=81, birth_month=9, birth_day=5, constellation=1006, blood_type=2002, hand=3001, favorite='ネイル', voice='渕上舞', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200027, bus_vo_value=3294, bus_da_value=3869, bus_vi_value=3092, special_type=0, kanji_spaced='北条 加蓮', kana_spaced='ほうじょう かれん', conventional='Hojo Karen', valist=[])
has_spreadTrue
has_signFalse
name_only北条加蓮
titleTrinity Field
skillskill_data_t(id=200463, skill_name='ぶつかり合う誇り', explain='11秒毎、高確率でしばらくの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=114, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5461
overall_max10503
overall_bonus526
valist[]
best_stat2