This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200469
name[クリスマスドール]佐城雪美
chara_id205
rarity5
attribute2
title_flag1
evolution_id200470
series_id200469
pose7
place446
evolution_type8
album_id2050070
open_story_id3124
open_dress_id0
skill_id200469
leader_skill_id45
grow_type1
hp_min35
vocal_min1296
dance_min2428
visual_min1574
hp_max35
vocal_max2493
dance_max4670
visual_max3026
bonus_hp2
bonus_vocal125
bonus_dance234
bonus_visual152
solo_live1001
star_lesson_type3
disp_order1287
charachara_data_t(chara_id=205, name='佐城雪美', name_kana='さじょうゆきみ', age=10, home_town=25, height=137, weight=30, body_size_1=63, body_size_2=47, body_size_3=65, birth_month=9, birth_day=28, constellation=1003, blood_type=2003, hand=3001, favorite='ペット(黒猫)と会話', voice='中澤ミナ', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=4, type=2, base_card_id=200075, bus_vo_value=2492, bus_da_value=3902, bus_vi_value=3861, kanji_spaced='佐城 雪美', kana_spaced='さじょう ゆきみ', conventional='Sajo Yukimi', valist=[])
has_spreadTrue
has_signFalse
name_only佐城雪美
titleクリスマスドール
skillskill_data_t(id=200469, skill_name='小さなトモダチ', explain='8秒毎、高確率でわずかな間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=8, value=110, probability_type=4, available_time_type=2, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5298
overall_max10189
overall_bonus511
valist[]
best_stat2