This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200489
name[心躍るアドベンチャー]氏家むつみ
chara_id216
rarity7
attribute2
title_flag1
evolution_id200490
series_id200489
pose5
place463
evolution_type11
album_id2160050
open_story_id3209
open_dress_id2049
skill_id200489
leader_skill_id53
grow_type1
hp_min40
vocal_min1779
dance_min2694
visual_min1477
hp_max40
vocal_max3707
dance_max5613
visual_max3078
bonus_hp2
bonus_vocal186
bonus_dance281
bonus_visual154
solo_live0
star_lesson_type4
disp_order1347
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=216, name='氏家むつみ', name_kana='うじいえむつみ', age=13, home_town=55, height=152, weight=42, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=7, birth_day=13, constellation=1012, blood_type=2003, hand=3001, favorite='冒険小説を読む・冒険映画を見る事', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=220211, bus_vo_value=4629, bus_da_value=479, bus_vi_value=2583, special_type=0, kanji_spaced='氏家 むつみ', kana_spaced='うじいえ むつみ', conventional='Ujiie Mutsumi', valist=[])
has_spreadTrue
has_signTrue
name_only氏家むつみ
title心躍るアドベンチャー
skillskill_data_t(id=200489, skill_name='抑えきれない好奇心', explain='9秒毎、中確率で少しの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=113, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5950
overall_max12398
overall_bonus621
valist[]
best_stat2