This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200495
name[ニューウェーブ・ネイビー]大石泉
chara_id224
rarity7
attribute2
title_flag1
evolution_id200496
series_id200495
pose5
place442
evolution_type11
album_id2240050
open_story_id3235
open_dress_id2055
skill_id200495
leader_skill_id54
grow_type1
hp_min40
vocal_min1485
dance_min1784
visual_min2685
hp_max40
vocal_max3094
dance_max3717
visual_max5593
bonus_hp2
bonus_vocal155
bonus_dance186
bonus_visual280
solo_live1001
star_lesson_type4
disp_order1363
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=224, name='大石泉', name_kana='おおいしいずみ', age=15, home_town=40, height=157, weight=41, body_size_1=83, body_size_2=55, body_size_3=82, birth_month=11, birth_day=11, constellation=1009, blood_type=2001, hand=3001, favorite='プログラミング', voice='大木咲絵子', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=0, type=2, base_card_id=200145, bus_vo_value=2260, bus_da_value=4652, bus_vi_value=780, special_type=0, kanji_spaced='大石 泉', kana_spaced='おおいし いずみ', conventional='Ooishi Izumi', valist=[])
has_spreadTrue
has_signTrue
name_only大石泉
titleニューウェーブ・ネイビー
skillskill_data_t(id=200495, skill_name='見守るブレイン', explain='9秒毎、高確率でわずかな間、GREAT/NICE/BADをPERFECTにする', skill_type=7, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=54, name='クールメイク', explain='クールアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5954
overall_max12404
overall_bonus621
valist[]
best_stat1