This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200497
name[明日へのフラッグ]結城晴
chara_id229
rarity5
attribute2
title_flag1
evolution_id200498
series_id200497
pose5
place1
evolution_type8
album_id2290050
open_story_id3237
open_dress_id0
skill_id200497
leader_skill_id29
grow_type1
hp_min35
vocal_min2410
dance_min1528
visual_min1247
hp_max35
vocal_max4635
dance_max2938
visual_max2399
bonus_hp2
bonus_vocal232
bonus_dance147
bonus_visual120
solo_live0
star_lesson_type3
disp_order1367
charachara_data_t(chara_id=229, name='結城晴', name_kana='ゆうきはる', age=12, home_town=31, height=140, weight=37, body_size_1=74, body_size_2=55, body_size_3=78, birth_month=7, birth_day=17, constellation=1012, blood_type=2001, hand=3001, favorite='サッカー', voice='小市眞琴', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=2, base_card_id=200141, bus_vo_value=4675, bus_da_value=2258, bus_vi_value=758, kanji_spaced='結城 晴', kana_spaced='ゆうき はる', conventional='Yuki Haru', valist=[])
has_spreadTrue
has_signFalse
name_only結城晴
title明日へのフラッグ
skillskill_data_t(id=200497, skill_name='夢のフィールド', explain='11秒毎、高確率でしばらくの間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3e9bd107b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f3e9bd10730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5185
overall_max9972
overall_bonus499
valist[]
best_stat3