This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200503
name[Frost]脇山珠美
chara_id221
rarity5
attribute2
title_flag1
evolution_id200504
series_id200503
pose13
place478
evolution_type8
album_id2210130
open_story_id3242
open_dress_id0
skill_id200503
leader_skill_id33
grow_type1
hp_min78
vocal_min1618
dance_min1838
visual_min1655
hp_max78
vocal_max3112
dance_max3534
visual_max3183
bonus_hp4
bonus_vocal156
bonus_dance177
bonus_visual160
solo_live0
star_lesson_type3
disp_order1377
charachara_data_t(chara_id=221, name='脇山珠美', name_kana='わきやまたまみ', age=16, home_town=38, height=145, weight=38, body_size_1=72, body_size_2=53, body_size_3=75, birth_month=9, birth_day=20, constellation=1006, blood_type=2002, hand=3001, favorite='剣道・時代小説を読むこと', voice='嘉山未紗', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=2, base_card_id=200111, bus_vo_value=4627, bus_da_value=1210, bus_vi_value=1853, kanji_spaced='脇山 珠美', kana_spaced='わきやま たまみ', conventional='Wakiyama Tamami', valist=[])
has_spreadTrue
has_signFalse
name_only脇山珠美
titleFrost
skillskill_data_t(id=200503, skill_name='通り過ぎた約束', explain='8秒毎、中確率でわずかな間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=8, value=3, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7f3765e9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f7f3765e950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5111
overall_max9829
overall_bonus493
valist[]
best_stat6