This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200511
name[フォーチュンチアー]藤居朋
chara_id219
rarity5
attribute2
title_flag1
evolution_id200512
series_id200511
pose5
place2
evolution_type8
album_id2190050
open_story_id3285
open_dress_id0
skill_id200511
leader_skill_id29
grow_type1
hp_min35
vocal_min2426
dance_min1298
visual_min1575
hp_max35
vocal_max4665
dance_max2497
visual_max3029
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual152
solo_live0
star_lesson_type3
disp_order1407
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=219, name='藤居朋', name_kana='ふじいとも', age=19, home_town=35, height=163, weight=45, body_size_1=78, body_size_2=57, body_size_3=83, birth_month=7, birth_day=1, constellation=1012, blood_type=2004, hand=3001, favorite='占い', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200177, bus_vo_value=1735, bus_da_value=1327, bus_vi_value=4629, special_type=0, kanji_spaced='藤居 朋', kana_spaced='ふじい とも', conventional='Fujii Tomo', valist=[])
has_spreadTrue
has_signFalse
name_only藤居朋
titleフォーチュンチアー
skillskill_data_t(id=200511, skill_name='今日の占い', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5299
overall_max10191
overall_bonus511
valist[]
best_stat3