This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200513
name[ブレイク・ワン・モーメント]水木聖來
chara_id179
rarity7
attribute2
title_flag1
evolution_id200514
series_id200513
pose7
place493
evolution_type11
album_id1790070
open_story_id3288
open_dress_id2027
skill_id200513
leader_skill_id54
grow_type1
hp_min40
vocal_min1778
dance_min1476
visual_min2697
hp_max40
vocal_max3704
dance_max3074
visual_max5618
bonus_hp2
bonus_vocal186
bonus_dance154
bonus_visual281
solo_live0
star_lesson_type4
disp_order1413
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=179, name='水木聖來', name_kana='みずきせいら', age=23, home_town=45, height=155, weight=43, body_size_1=82, body_size_2=55, body_size_3=80, birth_month=4, birth_day=27, constellation=1001, blood_type=2002, hand=3001, favorite='犬の散歩', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200155, bus_vo_value=4660, bus_da_value=1866, bus_vi_value=1165, special_type=0, kanji_spaced='水木 聖來', kana_spaced='みずき せいら', conventional='Mizuki Seira', valist=[])
has_spreadTrue
has_signTrue
name_only水木聖來
titleブレイク・ワン・モーメント
skillskill_data_t(id=200513, skill_name='洗練されたリズム', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=122, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=54, name='クールメイク', explain='クールアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5951
overall_max12396
overall_bonus621
valist[]
best_stat1