This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200515
name[放課後ロックスター]多田李衣菜
chara_id178
rarity7
attribute2
title_flag1
evolution_id200516
series_id200515
pose13
place495
evolution_type11
album_id1780130
open_story_id3290
open_dress_id2605
skill_id200515
leader_skill_id55
grow_type1
hp_min40
vocal_min1789
dance_min1884
visual_min2364
hp_max40
vocal_max3727
dance_max3926
visual_max4925
bonus_hp2
bonus_vocal187
bonus_dance197
bonus_visual247
solo_live1001
star_lesson_type4
disp_order1417
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=178, name='多田李衣菜', name_kana='ただりいな', age=17, home_town=1, height=152, weight=41, body_size_1=80, body_size_2=55, body_size_3=81, birth_month=6, birth_day=30, constellation=1012, blood_type=2001, hand=3001, favorite='音楽鑑賞', voice='青木瑠璃子', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200015, bus_vo_value=4632, bus_da_value=2160, bus_vi_value=899, special_type=0, kanji_spaced='多田 李衣菜', kana_spaced='ただ りいな', conventional='Tada Riina', valist=[])
has_spreadTrue
has_signTrue
name_only多田李衣菜
title放課後ロックスター
skillskill_data_t(id=200515, skill_name='明日へ向かう心', explain='6秒毎、高確率でライフを9消費し、わずかな間PERFECT/GREATのスコア20%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=9, cutin_type=2, condition=6, value=120, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=55, name='クールブリリアンス', explain='クールアイドルの全アピール値40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6037
overall_max12578
overall_bonus631
valist[]
best_stat1