This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200521
name[光彩の華]水野翠
chara_id186
rarity5
attribute2
title_flag1
evolution_id200522
series_id200521
pose5
place92
evolution_type8
album_id1860050
open_story_id3327
open_dress_id0
skill_id200521
leader_skill_id31
grow_type1
hp_min35
vocal_min1123
dance_min1406
visual_min2326
hp_max35
vocal_max2160
dance_max2703
visual_max4474
bonus_hp2
bonus_vocal108
bonus_dance136
bonus_visual224
solo_live0
star_lesson_type3
disp_order1443
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=186, name='水野翠', name_kana='みずのみどり', age=18, home_town=48, height=164, weight=47, body_size_1=80, body_size_2=54, body_size_3=81, birth_month=12, birth_day=5, constellation=1010, blood_type=2003, hand=3001, favorite='弓道', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200185, bus_vo_value=2326, bus_da_value=4666, bus_vi_value=700, special_type=0, kanji_spaced='水野 翠', kana_spaced='みずの みどり', conventional='Mizuno Midori', valist=[])
has_spreadTrue
has_signFalse
name_only水野翠
title光彩の華
skillskill_data_t(id=200521, skill_name='ココロ射抜く瞳', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4855
overall_max9337
overall_bonus468
valist[]
best_stat1