This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200557
name[アトラクティブレディ]篠原礼
chara_id210
rarity5
attribute2
title_flag1
evolution_id200558
series_id200557
pose5
place549
evolution_type8
album_id2100050
open_story_id3449
open_dress_id0
skill_id200557
leader_skill_id29
grow_type1
hp_min35
vocal_min2326
dance_min1406
visual_min1123
hp_max35
vocal_max4474
dance_max2703
visual_max2160
bonus_hp2
bonus_vocal224
bonus_dance136
bonus_visual108
solo_live0
star_lesson_type3
disp_order1539
charachara_data_t(chara_id=210, name='篠原礼', name_kana='しのはられい', age=27, home_town=16, height=171, weight=49, body_size_1=93, body_size_2=58, body_size_3=88, birth_month=11, birth_day=22, constellation=1009, blood_type=2002, hand=3002, favorite='社交ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=220249, bus_vo_value=701, bus_da_value=2346, bus_vi_value=4644, kanji_spaced='篠原 礼', kana_spaced='しのはら れい', conventional='Shinohara Rei', valist=[])
has_spreadTrue
has_signFalse
name_only篠原礼
titleアトラクティブレディ
skillskill_data_t(id=200557, skill_name='オイシイなぞなぞ', explain='7秒毎、高確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4be4c3aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4be4c3ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4855
overall_max9337
overall_bonus468
valist[]
best_stat3