This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200559
name[マジモード]岸部彩華
chara_id215
rarity5
attribute2
title_flag1
evolution_id200560
series_id200559
pose5
place47
evolution_type8
album_id2150050
open_story_id3453
open_dress_id0
skill_id200559
leader_skill_id30
grow_type1
hp_min35
vocal_min1307
dance_min2415
visual_min1580
hp_max35
vocal_max2513
dance_max4645
visual_max3039
bonus_hp2
bonus_vocal126
bonus_dance233
bonus_visual152
solo_live0
star_lesson_type3
disp_order1547
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=215, name='岸部彩華', name_kana='きしべあやか', age=19, home_town=54, height=162, weight=46, body_size_1=89, body_size_2=59, body_size_3=85, birth_month=11, birth_day=13, constellation=1009, blood_type=2001, hand=3001, favorite='ネイルアート・エステ・岩盤浴', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=2, base_card_id=200301, bus_vo_value=626, bus_da_value=4627, bus_vi_value=2438, special_type=0, kanji_spaced='岸部 彩華', kana_spaced='きしべ あやか', conventional='Kishibe Ayaka', valist=[])
has_spreadTrue
has_signFalse
name_only岸部彩華
titleマジモード
skillskill_data_t(id=200559, skill_name='みんなのために', explain='11秒毎、高確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10197
overall_bonus511
valist[]
best_stat2