This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200569
name[美しき品位]小室千奈美
chara_id195
rarity5
attribute2
title_flag1
evolution_id200570
series_id200569
pose5
place571
evolution_type8
album_id1950050
open_story_id3500
open_dress_id0
skill_id200569
leader_skill_id30
grow_type1
hp_min35
vocal_min1309
dance_min2413
visual_min1581
hp_max35
vocal_max2517
dance_max4640
visual_max3041
bonus_hp2
bonus_vocal126
bonus_dance232
bonus_visual153
solo_live0
star_lesson_type3
disp_order1587
charachara_data_t(chara_id=195, name='小室千奈美', name_kana='こむろちなみ', age=19, home_town=48, height=164, weight=45, body_size_1=84, body_size_2=56, body_size_3=82, birth_month=6, birth_day=9, constellation=1008, blood_type=2003, hand=3001, favorite='ダーツ', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200327, bus_vo_value=2196, bus_da_value=4670, bus_vi_value=825, kanji_spaced='小室 千奈美', kana_spaced='こむろ ちなみ', conventional='Komuro Chinami', valist=[])
has_spreadTrue
has_signFalse
name_only小室千奈美
title美しき品位
skillskill_data_t(id=200569, skill_name='不意の優しさ', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5303
overall_max10198
overall_bonus511
valist[]
best_stat2