This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200585
name[ダークネスクイーン]和久井留美
chara_id211
rarity5
attribute2
title_flag1
evolution_id200586
series_id200585
pose7
place299
evolution_type8
album_id2110070
open_story_id3537
open_dress_id0
skill_id200585
leader_skill_id45
grow_type1
hp_min35
vocal_min1570
dance_min1290
visual_min2436
hp_max35
vocal_max3019
dance_max2481
visual_max4685
bonus_hp2
bonus_vocal151
bonus_dance125
bonus_visual235
solo_live0
star_lesson_type3
disp_order1629
charachara_data_t(chara_id=211, name='和久井留美', name_kana='わくいるみ', age=26, home_town=47, height=168, weight=49, body_size_1=81, body_size_2=60, body_size_3=86, birth_month=4, birth_day=7, constellation=1002, blood_type=2001, hand=3002, favorite='仕事', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200207, bus_vo_value=685, bus_da_value=4656, bus_vi_value=2350, kanji_spaced='和久井 留美', kana_spaced='わくい るみ', conventional='Wakui Rumi', valist=[])
has_spreadTrue
has_signFalse
name_only和久井留美
titleダークネスクイーン
skillskill_data_t(id=200585, skill_name='女王の気品', explain='8秒毎、高確率でわずかな間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=8, value=110, probability_type=4, available_time_type=2, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f9c4f3f06a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f9c4f3f0620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat1