This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200611
name[君への詩]鷹富士茄子
chara_id233
rarity5
attribute2
title_flag1
evolution_id200612
series_id200611
pose9
place254
evolution_type8
album_id2330090
open_story_id3696
open_dress_id0
skill_id200611
leader_skill_id82
grow_type1
hp_min35
vocal_min2486
dance_min1346
visual_min1627
hp_max35
vocal_max4780
dance_max2588
visual_max3129
bonus_hp2
bonus_vocal239
bonus_dance130
bonus_visual157
solo_live0
star_lesson_type3
disp_order1699
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=233, name='鷹富士茄子', name_kana='たかふじかこ', age=20, home_town=15, height=160, weight=43, body_size_1=88, body_size_2=57, body_size_3=88, birth_month=1, birth_day=1, constellation=1007, blood_type=2003, hand=3001, favorite='隠し芸', voice='森下来奈', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200337, bus_vo_value=951, bus_da_value=2116, bus_vi_value=4623, special_type=0, kanji_spaced='鷹富士 茄子', kana_spaced='たかふじ かこ', conventional='Takafuji Kako', valist=[])
has_spreadTrue
has_signFalse
name_only鷹富士茄子
title君への詩
skillskill_data_t(id=200611, skill_name='君の風に吹かれて', explain='11秒毎、高確率でしばらくの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=82, name='トリコロール・ボイス', explain='3タイプ全てのアイドル編成時、全員のボーカルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=1, up_type=1, up_value=80, special_id=11, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5459
overall_max10497
overall_bonus526
valist[]
best_stat3