This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200653
name[未完成の歴史]北条加蓮
chara_id201
rarity5
attribute2
title_flag1
evolution_id200654
series_id200653
pose15
place1
evolution_type8
album_id2010150
open_story_id3922
open_dress_id0
skill_id200653
leader_skill_id30
grow_type1
hp_min35
vocal_min1460
dance_min2382
visual_min1175
hp_max35
vocal_max2808
dance_max4580
visual_max2260
bonus_hp2
bonus_vocal141
bonus_dance229
bonus_visual113
solo_live0
star_lesson_type3
disp_order1831
charachara_data_t(chara_id=201, name='北条加蓮', name_kana='ほうじょうかれん', age=16, home_town=1, height=155, weight=42, body_size_1=83, body_size_2=55, body_size_3=81, birth_month=9, birth_day=5, constellation=1006, blood_type=2002, hand=3001, favorite='ネイル', voice='渕上舞', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200027, bus_vo_value=3294, bus_da_value=3869, bus_vi_value=3092, kanji_spaced='北条 加蓮', kana_spaced='ほうじょう かれん', conventional='Hojo Karen', valist=[])
has_spreadTrue
has_signFalse
name_only北条加蓮
title未完成の歴史
skillskill_data_t(id=200653, skill_name='桜色に染まる感情', explain='9秒毎、高確率で少しの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=119, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7cd86746a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f7cd8674620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5017
overall_max9648
overall_bonus483
valist[]
best_stat2