This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200677
name[歓びのアティチュード]綾瀬穂乃香
chara_id204
rarity7
attribute2
title_flag1
evolution_id200678
series_id200677
pose9
place710
evolution_type11
album_id2040090
open_story_id4070
open_dress_id2019
skill_id200677
leader_skill_id53
grow_type1
hp_min40
vocal_min1770
dance_min2713
visual_min1462
hp_max40
vocal_max3687
dance_max5653
visual_max3046
bonus_hp2
bonus_vocal185
bonus_dance283
bonus_visual153
solo_live0
star_lesson_type4
disp_order1919
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=204, name='綾瀬穂乃香', name_kana='あやせほのか', age=17, home_town=41, height=161, weight=46, body_size_1=85, body_size_2=57, body_size_3=84, birth_month=5, birth_day=29, constellation=1008, blood_type=2001, hand=3001, favorite='バレエ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200077, bus_vo_value=2418, bus_da_value=4658, bus_vi_value=615, special_type=0, kanji_spaced='綾瀬 穂乃香', kana_spaced='あやせ ほのか', conventional='Ayase Honoka', valist=[])
has_spreadTrue
has_signTrue
name_only綾瀬穂乃香
title歓びのアティチュード
skillskill_data_t(id=200677, skill_name='解き放たれたステップ', explain='13秒毎、高確率でかなりの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=122, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5945
overall_max12386
overall_bonus621
valist[]
best_stat2