This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200683
name[冒険竜]氏家むつみ
chara_id216
rarity5
attribute2
title_flag1
evolution_id200684
series_id200683
pose7
place643
evolution_type8
album_id2160070
open_story_id4075
open_dress_id0
skill_id200683
leader_skill_id31
grow_type1
hp_min35
vocal_min1286
dance_min1567
visual_min2441
hp_max35
vocal_max2473
dance_max3014
visual_max4695
bonus_hp2
bonus_vocal124
bonus_dance151
bonus_visual235
solo_live0
star_lesson_type3
disp_order1929
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=216, name='氏家むつみ', name_kana='うじいえむつみ', age=13, home_town=55, height=152, weight=42, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=7, birth_day=13, constellation=1012, blood_type=2003, hand=3001, favorite='冒険小説を読む・冒険映画を見る事', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=220211, bus_vo_value=4629, bus_da_value=479, bus_vi_value=2583, special_type=0, kanji_spaced='氏家 むつみ', kana_spaced='うじいえ むつみ', conventional='Ujiie Mutsumi', valist=[])
has_spreadTrue
has_signFalse
name_only氏家むつみ
title冒険竜
skillskill_data_t(id=200683, skill_name='なりきりマインド', explain='7秒毎、高確率でライフを11消費し、わずかな間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10182
overall_bonus510
valist[]
best_stat1