This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200691
name[トラストテイマー]岡崎泰葉
chara_id222
rarity5
attribute2
title_flag1
evolution_id200692
series_id200691
pose9
place724
evolution_type8
album_id2220090
open_story_id4094
open_dress_id0
skill_id200691
leader_skill_id33
grow_type1
hp_min78
vocal_min1618
dance_min1753
visual_min1591
hp_max78
vocal_max3111
dance_max3371
visual_max3059
bonus_hp4
bonus_vocal156
bonus_dance169
bonus_visual153
solo_live0
star_lesson_type3
disp_order1949
charachara_data_t(chara_id=222, name='岡崎泰葉', name_kana='おかざきやすは', age=16, home_town=42, height=153, weight=43, body_size_1=79, body_size_2=55, body_size_3=80, birth_month=7, birth_day=16, constellation=1012, blood_type=2001, hand=3002, favorite='ドールハウス作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200153, bus_vo_value=652, bus_da_value=4644, bus_vi_value=2395, kanji_spaced='岡崎 泰葉', kana_spaced='おかざき やすは', conventional='Okazaki Yasuha', valist=[])
has_spreadTrue
has_signFalse
name_only岡崎泰葉
titleトラストテイマー
skillskill_data_t(id=200691, skill_name='通じ合う心', explain='7秒毎、高確率でわずかな間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f665363aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f665363ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4962
overall_max9541
overall_bonus478
valist[]
best_stat6