This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200693
name[アドバンス・アバンチュール]川島瑞樹
chara_id173
rarity7
attribute2
title_flag1
evolution_id200694
series_id200693
pose13
place566
evolution_type11
album_id1730130
open_story_id4111
open_dress_id2603
skill_id200693
leader_skill_id53
grow_type1
hp_min40
vocal_min1466
dance_min2709
visual_min1772
hp_max40
vocal_max3054
dance_max5643
visual_max3692
bonus_hp2
bonus_vocal153
bonus_dance283
bonus_visual185
solo_live1001
star_lesson_type4
disp_order1965
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=173, name='川島瑞樹', name_kana='かわしまみずき', age=28, home_town=4, height=159, weight=44, body_size_1=87, body_size_2=57, body_size_3=85, birth_month=11, birth_day=25, constellation=1010, blood_type=2001, hand=3001, favorite='掃除、洗濯', voice='東山奈央', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200007, bus_vo_value=2950, bus_da_value=4099, bus_vi_value=3206, special_type=0, kanji_spaced='川島 瑞樹', kana_spaced='かわしま みずき', conventional='Kawashima Mizuki', valist=[])
has_spreadTrue
has_signTrue
name_only川島瑞樹
titleアドバンス・アバンチュール
skillskill_data_t(id=200693, skill_name='ミズキレシーブ !', explain='9秒毎、高確率で少しの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=112, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5947
overall_max12389
overall_bonus621
valist[]
best_stat2