This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200705
name[情熱のゆくえ]水木聖來
chara_id179
rarity5
attribute2
title_flag1
evolution_id200706
series_id200705
pose9
place746
evolution_type8
album_id1790090
open_story_id4134
open_dress_id0
skill_id200705
leader_skill_id30
grow_type1
hp_min35
vocal_min1136
dance_min2311
visual_min1413
hp_max35
vocal_max2184
dance_max4444
visual_max2718
bonus_hp2
bonus_vocal110
bonus_dance223
bonus_visual136
solo_live0
star_lesson_type3
disp_order1993
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=179, name='水木聖來', name_kana='みずきせいら', age=23, home_town=45, height=155, weight=43, body_size_1=82, body_size_2=55, body_size_3=80, birth_month=4, birth_day=27, constellation=1001, blood_type=2002, hand=3001, favorite='犬の散歩', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200155, bus_vo_value=4660, bus_da_value=1866, bus_vi_value=1165, special_type=0, kanji_spaced='水木 聖來', kana_spaced='みずき せいら', conventional='Mizuki Seira', valist=[])
has_spreadTrue
has_signFalse
name_only水木聖來
title情熱のゆくえ
skillskill_data_t(id=200705, skill_name='バーニングステップ', explain='13秒毎、高確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=115, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4860
overall_max9346
overall_bonus469
valist[]
best_stat2