This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200731
name[ファイト・ロワイヤル]桐野アヤ
chara_id170
rarity5
attribute2
title_flag1
evolution_id200732
series_id200731
pose7
place80
evolution_type8
album_id1700070
open_story_id4225
open_dress_id0
skill_id200731
leader_skill_id33
grow_type1
hp_min78
vocal_min1770
dance_min1749
visual_min1874
hp_max78
vocal_max3404
dance_max3364
visual_max3603
bonus_hp4
bonus_vocal171
bonus_dance169
bonus_visual181
solo_live0
star_lesson_type3
disp_order2063
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=170, name='桐野アヤ', name_kana='きりのあや', age=19, home_town=43, height=160, weight=43, body_size_1=86, body_size_2=56, body_size_3=86, birth_month=4, birth_day=8, constellation=1002, blood_type=2001, hand=3001, favorite='格闘技観戦', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200273, bus_vo_value=3858, bus_da_value=3236, bus_vi_value=3161, special_type=0, kanji_spaced='桐野 アヤ', kana_spaced='きりの あや', conventional='Kirino Aya', valist=[])
has_spreadTrue
has_signFalse
name_only桐野アヤ
titleファイト・ロワイヤル
skillskill_data_t(id=200731, skill_name='プログレッシブハート', explain='9秒毎、中確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5393
overall_max10371
overall_bonus521
valist[]
best_stat5