This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200745
name[学び舎のペルソナ]八神マキノ
chara_id190
rarity7
attribute2
title_flag1
evolution_id200746
series_id200745
pose11
place58
evolution_type11
album_id1900110
open_story_id4317
open_dress_id2334
skill_id200745
leader_skill_id91
grow_type1
hp_min40
vocal_min2716
dance_min1768
visual_min1460
hp_max40
vocal_max5658
dance_max3684
visual_max3042
bonus_hp2
bonus_vocal283
bonus_dance185
bonus_visual153
solo_live0
star_lesson_type4
disp_order2097
charachara_data_t(chara_id=190, name='八神マキノ', name_kana='やがみまきの', age=18, home_town=27, height=160, weight=45, body_size_1=85, body_size_2=56, body_size_3=83, birth_month=11, birth_day=7, constellation=1009, blood_type=2002, hand=3001, favorite='諜報活動', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200127, bus_vo_value=1015, bus_da_value=4664, bus_vi_value=2012, kanji_spaced='八神 マキノ', kana_spaced='やがみ まきの', conventional='Yagami Makino', valist=[])
has_spreadTrue
has_signTrue
name_only八神マキノ
title学び舎のペルソナ
skillskill_data_t(id=200745, skill_name='甘すぎる追憶', explain='9秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、ロングアイコンなら30%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=4, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb369716ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fb369716e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=91, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=19, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5944
overall_max12384
overall_bonus621
valist[]
best_stat3