This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200761
name[Secret Daybreak]速水奏
chara_id223
rarity5
attribute2
title_flag1
evolution_id200762
series_id200761
pose19
place835
evolution_type8
album_id2230190
open_story_id4386
open_dress_id0
skill_id200761
leader_skill_id31
grow_type1
hp_min35
vocal_min1232
dance_min1487
visual_min2319
hp_max35
vocal_max2387
dance_max2872
visual_max4431
bonus_hp2
bonus_vocal120
bonus_dance144
bonus_visual222
solo_live0
star_lesson_type3
disp_order2155
charachara_data_t(chara_id=223, name='速水奏', name_kana='はやみかなで', age=17, home_town=1, height=162, weight=43, body_size_1=86, body_size_2=55, body_size_3=84, birth_month=7, birth_day=1, constellation=1012, blood_type=2004, hand=3001, favorite='映画鑑賞', voice='飯田友子', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200037, bus_vo_value=2099, bus_da_value=4661, bus_vi_value=931, kanji_spaced='速水 奏', kana_spaced='はやみ かなで', conventional='Hayami Kanade', valist=[])
has_spreadTrue
has_signFalse
name_only速水奏
titleSecret Daybreak
skillskill_data_t(id=200761, skill_name='奏でる追憶', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5038
overall_max9690
overall_bonus486
valist[]
best_stat1