This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200763
name[ライフイズアート]吉岡沙紀
chara_id212
rarity7
attribute2
title_flag1
evolution_id200764
series_id200763
pose7
place836
evolution_type11
album_id2120070
open_story_id4387
open_dress_id2046
skill_id200763
leader_skill_id53
grow_type1
hp_min40
vocal_min1464
dance_min2709
visual_min1772
hp_max40
vocal_max3050
dance_max5653
visual_max3683
bonus_hp2
bonus_vocal153
bonus_dance283
bonus_visual185
solo_live0
star_lesson_type4
disp_order2157
charachara_data_t(chara_id=212, name='吉岡沙紀', name_kana='よしおかさき', age=17, home_town=8, height=166, weight=43, body_size_1=86, body_size_2=60, body_size_3=85, birth_month=5, birth_day=8, constellation=1001, blood_type=2001, hand=3001, favorite='ストリートアート', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200255, bus_vo_value=4629, bus_da_value=2003, bus_vi_value=1060, kanji_spaced='吉岡 沙紀', kana_spaced='よしおか さき', conventional='Yoshioka Saki', valist=[])
has_spreadTrue
has_signTrue
name_only吉岡沙紀
titleライフイズアート
skillskill_data_t(id=200763, skill_name='カラフルフィーリング', explain='7秒毎、高確率でわずかな間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=122, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5945
overall_max12386
overall_bonus621
valist[]
best_stat2