This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200775
name[デザートマミー]ライラ
chara_id191
rarity5
attribute2
title_flag1
evolution_id200776
series_id200775
pose9
place1
evolution_type8
album_id1910090
open_story_id4435
open_dress_id0
skill_id200775
leader_skill_id32
grow_type1
hp_min35
vocal_min1770
dance_min1812
visual_min1915
hp_max35
vocal_max3410
dance_max3470
visual_max3693
bonus_hp2
bonus_vocal171
bonus_dance174
bonus_visual185
solo_live1001
star_lesson_type3
disp_order2187
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=191, name='ライラ', name_kana='らいら', age=16, home_town=49, height=150, weight=40, body_size_1=75, body_size_2=54, body_size_3=78, birth_month=5, birth_day=21, constellation=1008, blood_type=2004, hand=3001, favorite='公園で知らない人とおしゃべり', voice='市ノ瀬加那', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=2, spine_size=1, personality=4, type=2, base_card_id=200161, bus_vo_value=1384, bus_da_value=1658, bus_vi_value=4649, special_type=0, kanji_spaced='ライラ', kana_spaced='らいら', conventional='Layla', valist=[])
has_spreadTrue
has_signFalse
name_onlyライラ
titleデザートマミー
skillskill_data_t(id=200775, skill_name='グルグルダンス', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=32, name='クールブリリアンス', explain='クールアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5497
overall_max10573
overall_bonus530
valist[]
best_stat5