This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200787
name[影に揺れる光]服部瞳子
chara_id182
rarity7
attribute2
title_flag1
evolution_id200788
series_id200787
pose7
place871
evolution_type11
album_id1820070
open_story_id4468
open_dress_id2029
skill_id200787
leader_skill_id54
grow_type1
hp_min40
vocal_min1462
dance_min1763
visual_min2719
hp_max40
vocal_max3037
dance_max3679
visual_max5667
bonus_hp2
bonus_vocal152
bonus_dance184
bonus_visual284
solo_live0
star_lesson_type4
disp_order2217
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=182, name='服部瞳子', name_kana='はっとりとうこ', age=25, home_town=46, height=169, weight=48, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=10, birth_day=11, constellation=1003, blood_type=2004, hand=3002, favorite='熱帯魚観賞・温泉めぐり', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200289, bus_vo_value=2438, bus_da_value=4626, bus_vi_value=627, special_type=0, kanji_spaced='服部 瞳子', kana_spaced='はっとり とうこ', conventional='Hattori Toko', valist=[])
has_spreadTrue
has_signTrue
name_only服部瞳子
title影に揺れる光
skillskill_data_t(id=200787, skill_name='くじけぬ心', explain='9秒毎、高確率で少しの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=112, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=54, name='クールメイク', explain='クールアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5944
overall_max12383
overall_bonus620
valist[]
best_stat1