This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200797
name[ドライブトゥネクスト]東郷あい
chara_id177
rarity5
attribute2
title_flag1
evolution_id200798
series_id200797
pose9
place890
evolution_type8
album_id1770090
open_story_id4517
open_dress_id0
skill_id200797
leader_skill_id30
grow_type1
hp_min35
vocal_min1287
dance_min2434
visual_min1576
hp_max35
vocal_max2489
dance_max4668
visual_max3031
bonus_hp2
bonus_vocal125
bonus_dance234
bonus_visual152
solo_live0
star_lesson_type3
disp_order2259
charachara_data_t(chara_id=177, name='東郷あい', name_kana='とうごうあい', age=23, home_town=44, height=167, weight=45, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=2, birth_day=7, constellation=1004, blood_type=2003, hand=3003, favorite='サックス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200171, bus_vo_value=2423, bus_da_value=4681, bus_vi_value=587, kanji_spaced='東郷 あい', kana_spaced='とうごう あい', conventional='Togo Ai', valist=[])
has_spreadTrue
has_signFalse
name_only東郷あい
titleドライブトゥネクスト
skillskill_data_t(id=200797, skill_name='華麗なハンドリング', explain='7秒毎、高確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f665363aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f665363ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10188
overall_bonus511
valist[]
best_stat2