This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200807
name[Gaze and Gaze]川島瑞樹
chara_id173
rarity5
attribute2
title_flag1
evolution_id200808
series_id200807
pose15
place85
evolution_type8
album_id1730150
open_story_id4544
open_dress_id0
skill_id200807
leader_skill_id110
grow_type1
hp_min35
vocal_min1339
dance_min1620
visual_min2496
hp_max35
vocal_max2571
dance_max3118
visual_max4802
bonus_hp2
bonus_vocal129
bonus_dance156
bonus_visual241
solo_live0
star_lesson_type3
disp_order2283
charachara_data_t(chara_id=173, name='川島瑞樹', name_kana='かわしまみずき', age=28, home_town=4, height=159, weight=44, body_size_1=87, body_size_2=57, body_size_3=85, birth_month=11, birth_day=25, constellation=1010, blood_type=2001, hand=3001, favorite='掃除、洗濯', voice='東山奈央', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200007, bus_vo_value=2950, bus_da_value=4099, bus_vi_value=3206, kanji_spaced='川島 瑞樹', kana_spaced='かわしま みずき', conventional='Kawashima Mizuki', valist=[])
has_spreadTrue
has_signFalse
name_only川島瑞樹
titleGaze and Gaze
skillskill_data_t(id=200807, skill_name='先を行く意地', explain='9秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、スライドアイコンなら32%アップ', skill_type=30, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=108, probability_type=4, available_time_type=4, value_2=132, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6a9ad476a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f6a9ad47620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=110, name='クール・クロス・パッション', explain='クールとパッションのアイドル編成時、全員の全アピール値20%アップ、全員の特技発動率25%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=29, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5455
overall_max10491
overall_bonus526
valist[]
best_stat1