This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200811
name[ミステリアスメイド]高峯のあ
chara_id196
rarity5
attribute2
title_flag1
evolution_id200812
series_id200811
pose9
place1
evolution_type8
album_id1960090
open_story_id4558
open_dress_id0
skill_id200811
leader_skill_id45
grow_type1
hp_min35
vocal_min1288
dance_min2426
visual_min1582
hp_max35
vocal_max2496
dance_max4675
visual_max3014
bonus_hp2
bonus_vocal125
bonus_dance234
bonus_visual151
solo_live0
star_lesson_type3
disp_order2293
charachara_data_t(chara_id=196, name='高峯のあ', name_kana='たかみねのあ', age=24, home_town=29, height=168, weight=48, body_size_1=87, body_size_2=55, body_size_3=86, birth_month=3, birth_day=25, constellation=1002, blood_type=2002, hand=3001, favorite='天体観測', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200303, bus_vo_value=1852, bus_da_value=4683, bus_vi_value=1156, kanji_spaced='高峯 のあ', kana_spaced='たかみね のあ', conventional='Takamine Noa', valist=[])
has_spreadTrue
has_signFalse
name_only高峯のあ
titleミステリアスメイド
skillskill_data_t(id=200811, skill_name='謎めく視線', explain='7秒毎、高確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3bbe833ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f3bbe833e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus510
valist[]
best_stat2