This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200817
name[輝け ! ビートシューター]結城晴
chara_id229
rarity5
attribute2
title_flag1
evolution_id200818
series_id200817
pose15
place399
evolution_type8
album_id2290150
open_story_id4625
open_dress_id0
skill_id200817
leader_skill_id110
grow_type1
hp_min35
vocal_min1232
dance_min1497
visual_min2308
hp_max35
vocal_max2354
dance_max2875
visual_max4458
bonus_hp2
bonus_vocal118
bonus_dance144
bonus_visual223
solo_live0
star_lesson_type3
disp_order2315
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=229, name='結城晴', name_kana='ゆうきはる', age=12, home_town=31, height=140, weight=37, body_size_1=74, body_size_2=55, body_size_3=78, birth_month=7, birth_day=17, constellation=1012, blood_type=2001, hand=3001, favorite='サッカー', voice='小市眞琴', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=2, base_card_id=200141, bus_vo_value=4675, bus_da_value=2258, bus_vi_value=758, special_type=0, kanji_spaced='結城 晴', kana_spaced='ゆうき はる', conventional='Yuki Haru', valist=[])
has_spreadTrue
has_signFalse
name_only結城晴
title輝け ! ビートシューター
skillskill_data_t(id=200817, skill_name='最強コンビネーション', explain='7秒毎、高確率でわずかな間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=119, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=110, name='クール・クロス・パッション', explain='クールとパッションのアイドル編成時、全員の全アピール値20%アップ、全員の特技発動率25%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=29, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5037
overall_max9687
overall_bonus485
valist[]
best_stat1