This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200877
name[魅惑のピクチュアポーズ]篠原礼
chara_id210
rarity7
attribute2
title_flag1
evolution_id200878
series_id200877
pose7
place1001
evolution_type11
album_id2100070
open_story_id4807
open_dress_id2044
skill_id200877
leader_skill_id53
grow_type1
hp_min40
vocal_min1461
dance_min2719
visual_min1762
hp_max40
vocal_max3030
dance_max5680
visual_max3670
bonus_hp2
bonus_vocal152
bonus_dance284
bonus_visual184
solo_live0
star_lesson_type4
disp_order2467
charachara_data_t(chara_id=210, name='篠原礼', name_kana='しのはられい', age=27, home_town=16, height=171, weight=49, body_size_1=93, body_size_2=58, body_size_3=88, birth_month=11, birth_day=22, constellation=1009, blood_type=2002, hand=3002, favorite='社交ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=220249, bus_vo_value=701, bus_da_value=2346, bus_vi_value=4644, kanji_spaced='篠原 礼', kana_spaced='しのはら れい', conventional='Shinohara Rei', valist=[])
has_spreadTrue
has_signTrue
name_only篠原礼
title魅惑のピクチュアポーズ
skillskill_data_t(id=200877, skill_name='刺激的なステップ', explain='13秒毎、中確率でかなりの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=113, probability_type=3, available_time_type=5, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat2