This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200891
name[新・世・界]ヘレン
chara_id193
rarity7
attribute2
title_flag1
evolution_id200892
series_id200891
pose7
place1026
evolution_type11
album_id1930070
open_story_id4836
open_dress_id2037
skill_id200891
leader_skill_id116
grow_type1
hp_min40
vocal_min1099
dance_min3443
visual_min1401
hp_max40
vocal_max2280
dance_max7156
visual_max2945
bonus_hp2
bonus_vocal114
bonus_dance358
bonus_visual148
solo_live0
star_lesson_type4
disp_order2555
charachara_data_t(chara_id=193, name='ヘレン', name_kana='へれん', age=24, home_town=50, height=158, weight=46, body_size_1=90, body_size_2=58, body_size_3=81, birth_month=4, birth_day=4, constellation=1002, blood_type=2003, hand=3001, favorite='DVD鑑賞', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=220227, bus_vo_value=2423, bus_da_value=584, bus_vi_value=4684, kanji_spaced='ヘレン', kana_spaced='へれん', conventional='Helen', valist=[])
has_spreadTrue
has_signTrue
name_onlyヘレン
title新・世・界
skillskill_data_t(id=200891, skill_name='ガイアに刻むステップ', explain='7秒毎、高確率で少しの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4e0564c6a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4e0564c620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=116, name='ワールドレベル', explain='自分のダンスアピール値100%アップ<ignore-guest>、フェイスオープンしたら全員のダンスアピール値130%アップ</ignore-guest>', type=90, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=13, up_type=1, up_value=100, special_id=33, need_chara='', target_attribute_2=4, target_param_2=3, up_type_2=1, up_value_2=130, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12381
overall_bonus620
valist[]
best_stat2