This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200911
name[雨夜の誓い]黒川千秋
chara_id168
rarity7
attribute2
title_flag1
evolution_id200912
series_id200911
pose13
place1059
evolution_type11
album_id1680130
open_story_id4927
open_dress_id2323
skill_id200911
leader_skill_id68
grow_type1
hp_min40
vocal_min1771
dance_min1455
visual_min2717
hp_max40
vocal_max3681
dance_max3028
visual_max5672
bonus_hp2
bonus_vocal185
bonus_dance152
bonus_visual284
solo_live0
star_lesson_type4
disp_order2621
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=168, name='黒川千秋', name_kana='くろかわちあき', age=20, home_town=12, height=163, weight=45, body_size_1=86, body_size_2=57, body_size_3=86, birth_month=2, birth_day=26, constellation=1005, blood_type=2002, hand=3001, favorite='クラシック鑑賞', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200003, bus_vo_value=2275, bus_da_value=4675, bus_vi_value=741, special_type=0, kanji_spaced='黒川 千秋', kana_spaced='くろかわ ちあき', conventional='Kurokawa Chiaki', valist=[])
has_spreadTrue
has_signTrue
name_only黒川千秋
title雨夜の誓い
skillskill_data_t(id=200911, skill_name='降りしきる激情', explain='9秒毎、高確率で少しの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=3, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=68, name='クールアビリティ', explain='クールアイドルの特技発動確率40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12381
overall_bonus621
valist[]
best_stat1