This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200939
name[白き細雪]望月聖
chara_id232
rarity5
attribute2
title_flag1
evolution_id200940
series_id200939
pose9
place1094
evolution_type8
album_id2320090
open_story_id5072
open_dress_id0
skill_id200939
leader_skill_id30
grow_type1
hp_min35
vocal_min1419
dance_min2297
visual_min1147
hp_max35
vocal_max2722
dance_max4428
visual_max2202
bonus_hp2
bonus_vocal137
bonus_dance222
bonus_visual111
solo_live0
star_lesson_type3
disp_order2685
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=232, name='望月聖', name_kana='もちづきひじり', age=13, home_town=6, height=150, weight=37, body_size_1=82, body_size_2=59, body_size_3=86, birth_month=12, birth_day=25, constellation=1007, blood_type=2004, hand=3001, favorite='歌を口ずさむこと', voice='原涼子', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=0, personality=4, type=2, base_card_id=200219, bus_vo_value=942, bus_da_value=4649, bus_vi_value=2100, special_type=0, kanji_spaced='望月 聖', kana_spaced='もちづき ひじり', conventional='Mochizuki Hijiri', valist=[])
has_spreadTrue
has_signFalse
name_only望月聖
title白き細雪
skillskill_data_t(id=200939, skill_name='クリスタルメモリー', explain='9秒毎、高確率で少しの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=108, probability_type=4, available_time_type=3, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4863
overall_max9352
overall_bonus470
valist[]
best_stat2