This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200975
name[ラビアシュリータ]ライラ
chara_id191
rarity5
attribute2
title_flag1
evolution_id200976
series_id200975
pose11
place1167
evolution_type8
album_id1910110
open_story_id5227
open_dress_id0
skill_id200975
leader_skill_id29
grow_type1
hp_min35
vocal_min2440
dance_min1296
visual_min1562
hp_max35
vocal_max4681
dance_max2473
visual_max3034
bonus_hp2
bonus_vocal235
bonus_dance124
bonus_visual152
solo_live1001
star_lesson_type3
disp_order2823
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=191, name='ライラ', name_kana='らいら', age=16, home_town=49, height=150, weight=40, body_size_1=75, body_size_2=54, body_size_3=78, birth_month=5, birth_day=21, constellation=1008, blood_type=2004, hand=3001, favorite='公園で知らない人とおしゃべり', voice='市ノ瀬加那', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=2, spine_size=1, personality=4, type=2, base_card_id=200161, bus_vo_value=1384, bus_da_value=1658, bus_vi_value=4649, special_type=0, kanji_spaced='ライラ', kana_spaced='らいら', conventional='Layla', valist=[])
has_spreadTrue
has_signFalse
name_onlyライラ
titleラビアシュリータ
skillskill_data_t(id=200975, skill_name='パステルスプリング', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5298
overall_max10188
overall_bonus511
valist[]
best_stat3