This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200979
name[Life is HaRMONY]桐生つかさ
chara_id231
rarity5
attribute2
title_flag1
evolution_id200980
series_id200979
pose13
place1
evolution_type8
album_id2310130
open_story_id5232
open_dress_id0
skill_id200979
leader_skill_id115
grow_type1
hp_min35
vocal_min1629
dance_min1333
visual_min2491
hp_max35
vocal_max3121
dance_max2544
visual_max4821
bonus_hp2
bonus_vocal157
bonus_dance128
bonus_visual242
solo_live0
star_lesson_type3
disp_order2831
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=231, name='桐生つかさ', name_kana='きりゅうつかさ', age=18, home_town=20, height=164, weight=45, body_size_1=83, body_size_2=55, body_size_3=82, birth_month=2, birth_day=24, constellation=1005, blood_type=2001, hand=3001, favorite='異業種交流、ホットヨガ、ぬか床の世話', voice='河瀬茉希', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=2, type=2, base_card_id=200279, bus_vo_value=2401, bus_da_value=4660, bus_vi_value=630, special_type=0, kanji_spaced='桐生 つかさ', kana_spaced='きりゅう つかさ', conventional='Kiryu Tsukasa', valist=[])
has_spreadTrue
has_signFalse
name_only桐生つかさ
titleLife is HaRMONY
skillskill_data_t(id=200979, skill_name='仲間と紡ぐ歌', explain='18秒毎、中確率でかなりの間、直前に発動した他アイドルの特技効果を繰り返す', skill_type=16, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=18, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=115, name='シンデレラチャーム', explain='LIVEクリア時、獲得ファン数が32%アップ', type=40, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=32, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus527
valist[]
best_stat1