This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200993
name[チャーミング・スウィート]二宮飛鳥
chara_id230
rarity7
attribute2
title_flag1
evolution_id200994
series_id200993
pose23
place58
evolution_type11
album_id2300230
open_story_id5281
open_dress_id2160
skill_id200993
leader_skill_id75
grow_type1
hp_min40
vocal_min1466
dance_min2702
visual_min1780
hp_max40
vocal_max3067
dance_max5627
visual_max3698
bonus_hp2
bonus_vocal154
bonus_dance282
bonus_visual185
solo_live1001
star_lesson_type4
disp_order2873
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=230, name='二宮飛鳥', name_kana='にのみやあすか', age=14, home_town=40, height=154, weight=42, body_size_1=75, body_size_2=55, body_size_3=78, birth_month=2, birth_day=3, constellation=1004, blood_type=2002, hand=3001, favorite='ヘアアレンジ、ラジオを聴くこと、漫画を描くこと', voice='青木志貴', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=2, base_card_id=200093, bus_vo_value=1490, bus_da_value=4633, bus_vi_value=1567, special_type=0, kanji_spaced='二宮 飛鳥', kana_spaced='にのみや あすか', conventional='Ninomiya Asuka', valist=[])
has_spreadTrue
has_signTrue
name_only二宮飛鳥
titleチャーミング・スウィート
skillskill_data_t(id=200993, skill_name='魅惑のフレーバー', explain='6秒毎、中確率でわずかな間、COMBOボーナス20%ダウン、LIVE中に発動した最も高いスコアアップ効果を極大アップして適用', skill_type=39, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=80, probability_type=3, available_time_type=2, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=75, name='クールプリンセス', explain='クールアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=0, need_cool=6, need_passion=0, target_attribute=2, target_param=4, up_type=1, up_value=50, special_id=6, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=1, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5948
overall_max12392
overall_bonus621
valist[]
best_stat2