This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200995
name[モード・コンフィアンス]相川千夏
chara_id172
rarity7
attribute2
title_flag1
evolution_id200996
series_id200995
pose9
place852
evolution_type11
album_id1720090
open_story_id5296
open_dress_id2313
skill_id200995
leader_skill_id92
grow_type1
hp_min40
vocal_min1775
dance_min2730
visual_min1437
hp_max40
vocal_max3680
dance_max5682
visual_max3018
bonus_hp2
bonus_vocal184
bonus_dance285
bonus_visual151
solo_live0
star_lesson_type4
disp_order2881
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=172, name='相川千夏', name_kana='あいかわちなつ', age=23, home_town=12, height=161, weight=43, body_size_1=82, body_size_2=56, body_size_3=85, birth_month=11, birth_day=11, constellation=1009, blood_type=2002, hand=3001, favorite='カフェで読書', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200005, bus_vo_value=2195, bus_da_value=4672, bus_vi_value=824, special_type=0, kanji_spaced='相川 千夏', kana_spaced='あいかわ ちなつ', conventional='Aikawa Chinatsu', valist=[])
has_spreadTrue
has_signTrue
name_only相川千夏
titleモード・コンフィアンス
skillskill_data_t(id=200995, skill_name='誇り高き視線', explain='7秒毎、高確率で少しの間、PERFECTのスコア10%アップ、ロングアイコンなら30%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=4, available_time_type=3, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=92, name='クール・クロス・パッション', explain='クールとパッションのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=20, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat2