This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201017
name[コードネーム・キャット]和久井留美
chara_id211
rarity7
attribute2
title_flag1
evolution_id201018
series_id201017
pose13
place1236
evolution_type11
album_id2110130
open_story_id5345
open_dress_id2345
skill_id201017
leader_skill_id68
grow_type1
hp_min40
vocal_min1460
dance_min2717
visual_min1765
hp_max40
vocal_max3034
dance_max5677
visual_max3669
bonus_hp2
bonus_vocal152
bonus_dance284
bonus_visual184
solo_live0
star_lesson_type4
disp_order2927
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=211, name='和久井留美', name_kana='わくいるみ', age=26, home_town=47, height=168, weight=49, body_size_1=81, body_size_2=60, body_size_3=86, birth_month=4, birth_day=7, constellation=1002, blood_type=2001, hand=3002, favorite='仕事', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200207, bus_vo_value=685, bus_da_value=4656, bus_vi_value=2350, special_type=0, kanji_spaced='和久井 留美', kana_spaced='わくい るみ', conventional='Wakui Rumi', valist=[])
has_spreadTrue
has_signTrue
name_only和久井留美
titleコードネーム・キャット
skillskill_data_t(id=201017, skill_name='仕事の美学', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=4, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=68, name='クールアビリティ', explain='クールアイドルの特技発動確率40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat2