This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201019
name[Home Sweet Home]白坂小梅
chara_id214
rarity5
attribute2
title_flag1
evolution_id201020
series_id201019
pose27
place1246
evolution_type8
album_id2140270
open_story_id5350
open_dress_id0
skill_id201019
leader_skill_id109
grow_type1
hp_min35
vocal_min1616
dance_min2497
visual_min1340
hp_max35
vocal_max3103
dance_max4817
visual_max2566
bonus_hp2
bonus_vocal156
bonus_dance241
bonus_visual129
solo_live0
star_lesson_type3
disp_order2937
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=214, name='白坂小梅', name_kana='しらさかこうめ', age=13, home_town=3, height=142, weight=34, body_size_1=65, body_size_2=50, body_size_3=70, birth_month=3, birth_day=28, constellation=1002, blood_type=2003, hand=3002, favorite='ホラー・スプラッタ映画鑑賞\u3000心霊スポット巡り', voice='桜咲千依', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=0, personality=4, type=2, base_card_id=200083, bus_vo_value=2798, bus_da_value=3892, bus_vi_value=3565, special_type=0, kanji_spaced='白坂 小梅', kana_spaced='しらさか こうめ', conventional='Shirasaka Koume', valist=[])
has_spreadTrue
has_signFalse
name_only白坂小梅
titleHome Sweet Home
skillskill_data_t(id=201019, skill_name='あたたかいおうち', explain='7秒毎、高確率で少しの間、PERFECTのスコア8%アップ、フリックアイコンなら24%アップ', skill_type=29, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=108, probability_type=4, available_time_type=3, value_2=124, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=109, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値20%アップ、全員の特技発動率25%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=28, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10486
overall_bonus526
valist[]
best_stat2