This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201023
name[ファントム・ナイト]古澤頼子
chara_id187
rarity7
attribute2
title_flag1
evolution_id201024
series_id201023
pose11
place1253
evolution_type11
album_id1870110
open_story_id5366
open_dress_id2333
skill_id201023
leader_skill_id53
grow_type1
hp_min40
vocal_min1765
dance_min2731
visual_min1445
hp_max40
vocal_max3680
dance_max5677
visual_max3021
bonus_hp2
bonus_vocal184
bonus_dance284
bonus_visual152
solo_live0
star_lesson_type4
disp_order2951
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=187, name='古澤頼子', name_kana='ふるさわよりこ', age=17, home_town=45, height=166, weight=45, body_size_1=81, body_size_2=59, body_size_3=83, birth_month=5, birth_day=18, constellation=1001, blood_type=2001, hand=3002, favorite='美術展・博物展観覧', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=2, base_card_id=200267, bus_vo_value=1465, bus_da_value=4666, bus_vi_value=1560, special_type=0, kanji_spaced='古澤 頼子', kana_spaced='ふるさわ よりこ', conventional='Furusawa Yoriko', valist=[])
has_spreadTrue
has_signTrue
name_only古澤頼子
titleファントム・ナイト
skillskill_data_t(id=201023, skill_name='私だけの芸術', explain='11秒毎、中確率でかなりの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat2