This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201027
name[福果の雫]鷹富士茄子
chara_id233
rarity5
attribute2
title_flag1
evolution_id201028
series_id201027
pose19
place1267
evolution_type8
album_id2330190
open_story_id5392
open_dress_id0
skill_id201027
leader_skill_id33
grow_type1
hp_min78
vocal_min1774
dance_min1747
visual_min1874
hp_max78
vocal_max3400
dance_max3376
visual_max3599
bonus_hp4
bonus_vocal170
bonus_dance169
bonus_visual180
solo_live1001
star_lesson_type3
disp_order2965
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=233, name='鷹富士茄子', name_kana='たかふじかこ', age=20, home_town=15, height=160, weight=43, body_size_1=88, body_size_2=57, body_size_3=88, birth_month=1, birth_day=1, constellation=1007, blood_type=2003, hand=3001, favorite='隠し芸', voice='森下来奈', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200337, bus_vo_value=951, bus_da_value=2116, bus_vi_value=4623, special_type=0, kanji_spaced='鷹富士 茄子', kana_spaced='たかふじ かこ', conventional='Takafuji Kako', valist=[])
has_spreadTrue
has_signFalse
name_only鷹富士茄子
title福果の雫
skillskill_data_t(id=201027, skill_name='冷たい幸せ', explain='14秒毎、中確率でしばらくの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=14, value=3, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5395
overall_max10375
overall_bonus519
valist[]
best_stat5