This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201033
name[レッド・ソール]桐生つかさ
chara_id231
rarity5
attribute2
title_flag1
evolution_id201034
series_id201033
pose15
place638
evolution_type8
album_id2310150
open_story_id5423
open_dress_id0
skill_id201033
leader_skill_id110
grow_type1
hp_min35
vocal_min1328
dance_min2501
visual_min1623
hp_max35
vocal_max2564
dance_max4815
visual_max3106
bonus_hp2
bonus_vocal129
bonus_dance241
bonus_visual156
solo_live0
star_lesson_type3
disp_order2991
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=231, name='桐生つかさ', name_kana='きりゅうつかさ', age=18, home_town=20, height=164, weight=45, body_size_1=83, body_size_2=55, body_size_3=82, birth_month=2, birth_day=24, constellation=1005, blood_type=2001, hand=3001, favorite='異業種交流、ホットヨガ、ぬか床の世話', voice='河瀬茉希', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=2, type=2, base_card_id=200279, bus_vo_value=2401, bus_da_value=4660, bus_vi_value=630, special_type=0, kanji_spaced='桐生 つかさ', kana_spaced='きりゅう つかさ', conventional='Kiryu Tsukasa', valist=[])
has_spreadTrue
has_signFalse
name_only桐生つかさ
titleレッド・ソール
skillskill_data_t(id=201033, skill_name='夜空も霞む輝き', explain='13秒毎、高確率でかなりの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=2, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=110, name='クール・クロス・パッション', explain='クールとパッションのアイドル編成時、全員の全アピール値20%アップ、全員の特技発動率25%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=29, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat2