This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201053
name[ぴちぴち☆マーメイド]浅利七海
chara_id192
rarity7
attribute2
title_flag1
evolution_id201054
series_id201053
pose13
place1315
evolution_type11
album_id1920130
open_story_id5472
open_dress_id2636
skill_id201053
leader_skill_id53
grow_type1
hp_min40
vocal_min1455
dance_min2735
visual_min1753
hp_max40
vocal_max3014
dance_max5681
visual_max3685
bonus_hp2
bonus_vocal151
bonus_dance285
bonus_visual185
solo_live1001
star_lesson_type4
disp_order3031
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=192, name='浅利七海', name_kana='あさりななみ', age=14, home_town=2, height=151, weight=41, body_size_1=78, body_size_2=55, body_size_3=77, birth_month=10, birth_day=9, constellation=1003, blood_type=2001, hand=3001, favorite='釣り・絵日記', voice='井上ほの花', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=0, personality=0, type=2, base_card_id=220225, bus_vo_value=2437, bus_da_value=594, bus_vi_value=4660, special_type=0, kanji_spaced='浅利 七海', kana_spaced='あさり ななみ', conventional='Asari Nanami', valist=[])
has_spreadTrue
has_signTrue
name_only浅利七海
titleぴちぴち☆マーメイド
skillskill_data_t(id=201053, skill_name='笑顔一本釣り !', explain='9秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、ロングアイコンなら30%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=4, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12380
overall_bonus621
valist[]
best_stat2