This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201059
name[友進のナッツクラッカー]綾瀬穂乃香
chara_id204
rarity7
attribute2
title_flag1
evolution_id201060
series_id201059
pose13
place1324
evolution_type11
album_id2040130
open_story_id5504
open_dress_id2319
skill_id201059
leader_skill_id91
grow_type1
hp_min40
vocal_min1763
dance_min1453
visual_min2727
hp_max40
vocal_max3674
dance_max3034
visual_max5672
bonus_hp2
bonus_vocal184
bonus_dance152
bonus_visual284
solo_live0
star_lesson_type4
disp_order3051
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=204, name='綾瀬穂乃香', name_kana='あやせほのか', age=17, home_town=41, height=161, weight=46, body_size_1=85, body_size_2=57, body_size_3=84, birth_month=5, birth_day=29, constellation=1008, blood_type=2001, hand=3001, favorite='バレエ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200077, bus_vo_value=2418, bus_da_value=4658, bus_vi_value=615, special_type=0, kanji_spaced='綾瀬 穂乃香', kana_spaced='あやせ ほのか', conventional='Ayase Honoka', valist=[])
has_spreadTrue
has_signTrue
name_only綾瀬穂乃香
title友進のナッツクラッカー
skillskill_data_t(id=201059, skill_name='夢のマーチと花のワルツ', explain='11秒毎、高確率でかなりの間、PERFECTのスコア10%アップ、スライドアイコンなら40%アップ', skill_type=30, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=4, available_time_type=5, value_2=140, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=91, name='クール・クロス・キュート', explain='クールとキュートのアイドル編成時、全員の全アピール値30%アップ、全員の特技発動率35%アップ', type=50, need_cute=1, need_cool=1, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=19, need_chara='', target_attribute_2=4, target_param_2=6, up_type_2=1, up_value_2=35, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12380
overall_bonus620
valist[]
best_stat1