This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id201065
name[ミステリアス・ビューティー]八神マキノ
chara_id190
rarity7
attribute2
title_flag1
evolution_id201066
series_id201065
pose15
place1332
evolution_type11
album_id1900150
open_story_id5520
open_dress_id2634
skill_id201065
leader_skill_id68
grow_type1
hp_min40
vocal_min1455
dance_min1772
visual_min2716
hp_max40
vocal_max3029
dance_max3683
visual_max5669
bonus_hp2
bonus_vocal152
bonus_dance185
bonus_visual284
solo_live1001
star_lesson_type4
disp_order3063
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=190, name='八神マキノ', name_kana='やがみまきの', age=18, home_town=27, height=160, weight=45, body_size_1=85, body_size_2=56, body_size_3=83, birth_month=11, birth_day=7, constellation=1009, blood_type=2002, hand=3001, favorite='諜報活動', voice='二ノ宮ゆい', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200127, bus_vo_value=1015, bus_da_value=4664, bus_vi_value=2012, special_type=0, kanji_spaced='八神 マキノ', kana_spaced='やがみ まきの', conventional='Yagami Makino', valist=[])
has_spreadTrue
has_signTrue
name_only八神マキノ
titleミステリアス・ビューティー
skillskill_data_t(id=201065, skill_name='ザ・エイト・バレット', explain='9秒毎、高確率で少しの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=3, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=68, name='クールアビリティ', explain='クールアイドルの特技発動確率40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12381
overall_bonus621
valist[]
best_stat1